ABOUT ME



DIEGO GIMENO OSTERTAG

Madrid - SPAIN

E-Mail: dyengo77@gmail.com
Phone number: (0034) 636 21 22 71




Environment Artist in videogames, graphic designer, freelance


ACADEMIC   DATA
· 2004 – Official course of modelling architectural proyects with 3d Studio Max. Course realized in CICE (Official School Of Discreet and Adobe in Spain).

· 2001 – Course of 3D Studio Max, in NTM School ( Madrid). Five months course

· 1997 – 2000:  Advanced Diploma as Producer  assistant  in T.V., Theatre and Audiovisuals

· 1997:    High School Degree


SOFTWARE
·  3D Studio Max
·  V-Ray
·  Basic  "Unreal"  Engine  knowledge.
·  Trinigy Vision Game Engine
·  Photoshop
·  Mudbox – Intermediate


SKILLS
·     High/Low PolyModeling, texturing, lightning, props modelling.


SPOKEN LENGUAJES
·  Spanish ( Native)
·  English:    Fluent spoken and writing english.


WORK EXPERIENCE
·  2010 (January)   /  2011 (August)  - – Incorporation at Freedom Factory Studios as Environment Artist;  creating, modeling and texturing assets, buildings and some entire scenes.  Trinigy Vision Game Engine used.

·  June/Dicember (2008) – Incorporation at Pyro Studios S.L., for the proyect “Cops” as Environment Artist, modelling and texturing  assets, till cancelation of the proyect at the ending of December. Unreal Game Engine used

·  February/April – Modelling, texturing and ilumination for the interior design spanish company  “Tomas Alia”

·  2004( June) / 2006 (September) – Incorporation at Pyro Studios S.L.  in the environment team for   the Play Station 2  area. Proyect finished/closed: Comandos Stike Force.
Once the videogame is finished I start in a new proyect called “Cops” in the environment team , modelling buidings.

·  One month working as production assistant in a spanish campany called KonKret Estudio (graphic  solutions)